Definition of Gaming mechanics
"Game mechanics are constructs of rules intended to produce a game or gameplay.
All games use mechanics; however, theories and styles differ as to
their ultimate importance to the game. In general, the process and study
of game design,
or Ludology, are efforts to come up with game mechanics that allow for
people playing a game to have an engaging, but not necessarily fun,
experience."
Second reference of game mechanics
"Game Mechanics are constructs of rules and feedback loops intended to produce enjoyable gameplay. They are the building blocks that can be applied and combined to gamify any non-game context."
Some Game Mechanics examples:
Achievements
Combos
Levels
Points
Movement
Progression
Discovery
Ranks/Ranking
My 3 chosen games
Candy Crush SAGA:
Candy crush is a typical match up game which is like jewel blitz but the candy version. Candy crush can be downloaded on phones and ipods, with this version you use a simple swiping action to move the candies. The aim is to match up candy (3 or more) until the level is completed. You can swipe up, down, left and right, but you can not go diagonal. I like this mechanic because its easy to work with, another mechanic is how the game is based around strategy 90 percent of the time.
C.O.D - Call Of Duty - Black Ops 2
This game is a first person shooter which is played on many consoles and devices such as xbox 360, ps3, computer and even phones. On xbox 360 the controller has multiple buttons and each button represents an action within the game. Some example are the anolog stick which can move you forward, left, right, back whilst the other analog moves your screen around 360 degrees. Another is that you can make your character jump, throw grenades, spirnt etc.. I like the idea of how each button represents and action and also the first person shooter seems like a good perspective to start thinking of ideas.
Age Of Empires 3
This game is an RTS game which means real time strategy. I like the concept of these games and these types of games can give you multiple ideas when thinking of creating a game. This game is about building and coming up with plans to defeat all opponents that you face. I like how the camera is a bird's eye view that can be move via the mouse, up, down, left and right. I like the concept of these games as a whole and how you can control certain objects via a click of the mouse.
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